Searching for a Basking Shark in Endless Ocean 2.
Second largest fish currently alive and one of the species found around the coast of Britain (where the media likes to mistake it for a Great White every couple of years).
It took me a while.
To the point where I missed the boat when it came to Shark Week.
That’d be a bad thing in terms of getting some easy views, but on the other hand I’m not a fan of what Shark Week has become, as I talk about in the video.
Anyway, it’s done.
From majestic Whale Sharks in Endless Ocean 2 to the extremist eco-warrior Great White of Jaws: Unleashed.
With a bunch of the water-denial animals in-between.
Sharks haven’t really been portrayed that much better in video games than they have in other media, but it’s a subject that doesn’t come up so much.
Perhaps because whenever sharks do appear in games, they are just one threat or obstacle amongst many rather than an actual antagonist or by any means the main focus.
That does give me a bit of a problem though.
While this video most certainly does include virtual baby Horn and Swell sharks, and a variety of other sharks that are happy to be hand-fed by our player character in Endless Ocean 2, showing the way sharks have been portrayed in the likes of Assassin’s Creed IV probably isn’t going to get this video endorsed by the likes of thesharkives sharkhugger fuckyeahsharks
Personally I think there are ways sharks could be integrated into games in a more realistic and immersive way. Like, perhaps, visible threat displays that would allow a player to avoid an attack by backing away.
But I do not thing we have to go so far as to make them nothing but decorations.
I’ve been fascinated by Sharks for over 23 years, a time frame which has allowed my to grow up seeing some rather dramatic shifts in the public perception of these animals.
But I do have a certain concern that some people might take their love and enthusiasm a little too far.
And in doing so, it seems as if they might forget these animals still deserve our utmost respect.
Shark Week 2014 starts today.
Whilst recording some footage last night from Jaws Unleashed for some related Youtube projects (Sharks in Gaming & a Jaws Unleashed playthrough) things got just a little bit strange.
We got both the Metal and Vanish caps in part 3, so we finish off a couple of courses, clear the basement, give Bowser his second thrashing and get started on the second floor.
Memory fade kicks in and mishaps become all the more frequent. -.-
Last time we gave Bowser his first stomping and collected all but one of the power stars from Course 5; Big Boo’s Haunt.
Now it’s time to head into the basement to chase a crude yellow rabbit named after a CPU, hear the Underground theme from Super Mario Bros. hop into a volcano and raid a pyramid.
Oh, and collect the final two power caps.
A Gaming Request
If anyone can help me out by recording some footage from Tomb Raider 2 and The Last Revelation, either the Playstation or PC versions, please do get in touch with an ask, reblog or on my public twitter @BrySkyeGaming
'Signal boosts', ie reblogging this, would be greatly appreciated. It's become a fairly important part of the Gaming Shark Week project.
There is nothing more fun than split-screen gaming
It’s absolutely true, hence why on the first Tuesday of every month, I invite 3 friends over to relive our late 90’s experiences with Mario Kart 64, early 00’s times with Super Smash Bros. Melee and as of May, Mario Kart 8.
Then the results occasionally get uploaded to Youtube. :P
This was almost a month ago now, but another delivery (and massive indulgence to be quite honest) was a Couchmaster Pro set from Nerdytec in Germany.
Essentially it is a desk for your lap, albeit rather elaborate with the two large cushions that not only add some height to the desk portion, but function as armrests.
The main goal is to make Mouse and Keyboard gaming viable from a coach, or anywhere that isn’t a desk.
Saying as I use my PC as a super console, plugged directly into (and hidden behind) my 46” TV, this is actually quite important.
Especially for PC games that still don’t provide controller support, such as the Mass Effect trilogy (for shame, Bioware. No excuse, especially for a franchise that originated on the Xbox 360!)
Just as important for me, and demonstrated in the final photo, is for typing. Keyboards are not really designed to be used on your lap.
If you were to place it on your lap and look at the location of the keys, you’d notice the typing keys are actually off to your left.
Not comfortable or natural!
So this solves that for me as I try to get into writing again.
The pro package with a powered 4-way USB 3 hub and a 5 metre USB 3 extension cable.
The intention being to mount the hub -inside- the couchmasters central ‘desk’, which is then plugged into your PC with the extension cable.
You can then connect your keyboard, mouse, etc into the hubs and keep all those wires out of the way while only needing one cable to go across your room.
It’s a lovely theory, but saying as I don’t want to use the couchmaster all of the time, I instead chose not to feed any wires internally.
Just a matter of flexibility as I have a keyboard meant for gaming and another meant for typing.
When not in use, those plushy foam cushions are doubling up as headrests for my sofa, lol.
Overall, it’s quite pricey, but it’s a very neat all-in-one solution and very convenient.
The material is nice, the stitching tidy and all in all, very comfortable.
Vorsprung durch Technik indeed.
Delivered about an hour ago by Amazon UK, I’ve finally gotten around to upgrading my Wii U Gamepad battery in preparation for the multiple releases coming at the end of the year, such as Hyrule Warriors and, of course, Smash Bros.
This is an official Nintendo product (they even provide a screwdriver!) that has been released in Japan and Europe but, strangely enough, not in North America.
It’s badly needed as well, saying as the standard 1500mAh battery is only good for between 2 or 3 hours on a full charge.
The packaging claims the new battery is good for between 5 and 8 hours.
I would say 5 sounds about right, given the difference in capacity.
Though it does, of course, increase the weight of the controller even more.
Here we are with part 2~
In this hour long session we 100% one more world, get all but one star in two other worlds (cap limitations!) and face off against Bowser for the first of three battles.
…Complete with a handful of incredibly embarrassing gaming fails…
With that said, Shark Week is a mere month away from us now.
Whilst I personally feel that the programming Discovery have put out for the past decade of Shark Weeks is utterly shambolic, it is nonetheless a surprisingly large event.
So it’s occurred to me to put together some videos for the occasion.
Sharks in Gaming.
Essentially looking at some of the notable titles where Sharks have had significant roles and a complete playthrough of Jaws Unleashed.
I’m pretty confident that despite the subject matter, I’ll be throwing in more Shark facts than the typical show Discovery will be broadcasting. :P
I encourage you all to send me ideas and suggestions for games you feel should be featured.
Get in touch via asks and reblogs. Spreading the word would be appreciated.
It took me nearly 8 years after buying it for the original Xbox in 2006, but a few days ago I finally finished Jaws Unleashed, albeit on PC.
In no small part because it was never made compatible with the Xbox 360’s limited backwards compatibility features.
But this is just as well since the PC version was enhanced in many ways and my current PC can run the game at 3200x1800 without breaking a sweat.
It was the final game by Appaloosa Interactive, better known for the Ecco the Dolphin franchise.
Indeed, Jaws Unleashed runs on a modified version of the Ecco the Dolphin: Defender of the Future engine that was originally written for the Dreamcast before being ported to the PS2, which further explains the games lack of visual fidelity (though do remember it was released as a semi-budget title).
Of course it’s a game that should never be taken seriously.
I can’t stress that enough.
Much like the monsters from the movie franchise that its based on.
After the incredibly dark, serious and puzzling nature of the Ecco games, Appaloosa went wild with this silly and over the top take of a giant Great White Shark with an insatiable appetite showing up around a popular island resort.
Still, credit where it’s due, this is a very well animated and rendered shark for a video game.
A new video series, and the first new video I’ve made since partnering up with PGUK Network which is a UK based gaming charity.
Help me and help the kids too! :P
Super Mario 64 in HD via the Project 64 emulator for PC.
Limiting myself to sessions lasting a single hour, I’m curious to find out how many videos it will take to reach 120 stars and defeat Bowser.
This isn’t a speedrun. Rather I reminisce about originally playing the game, development history, easter eggs, etc.
…after a lengthly intro explaining why I decided to emulate on PC instead of my original N64 cart or Virtual Console version…
It can be surprising how good Gamecube/Wii games can look when rendered at a higher resolution.
Especially when you consider SSBB is a 60fps game on Wii hardware.
Lucario and Link from Super Smash Bros. Brawl via Dolphin, the GCN/Wii emulator for PC.
Finally transferred from my alternate and now superflous Youtube channel to my main one, which had some upload restrictions a year ago.
You can view the whole playthrough at the playlist here: